Lore
The most powerful spirit walker alive, Udyr communes with all the spirits of the Freljord, whether by empathically understanding their needs, or by channeling and transforming their ethereal energy into his own primal fighting style. He seeks balance within, so that his mind does not get lost amidst others, but he also seeks balance without—for the Freljord's mystical landscape can only thrive with the growth that comes from conflict and struggle, and Udyr knows that sacrifices must be made to keep peaceful stagnance at bay.
Abilities
Udyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with Ultimate benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.
Cooldown 6s Cost 20 Mana Range 600
Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.
Cooldown 6s Cost 40 Mana Range 0
Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.
Cooldown 6s Cost 40 Mana Range 600
Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.
Cooldown 6s Cost 40 Mana Range 370
Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.
Playing the matchup
Playing as Udyr
- Damage is applied to turtle shield post-mitigation. Therefore, buying defensive items can drastically increase your survivability.
- Udyr is one of the best junglers in the game. Taking advantage of this can give your team a large XP advantage and map control.
Playing against Udyr
- Udyr has limited ranged options, try to keep distance.
- After using the more powerful, Awakened version of an ability, Udyr cannot Awaken other abilities for some time.