Lore
Sona is Demacia's foremost virtuoso of the stringed etwahl, speaking only through her graceful chords and vibrant arias. This genteel manner has endeared her to the highborn, though others suspect her spellbinding melodies to actually emanate magic—a Demacian taboo. Silent to outsiders but somehow understood by close companions, Sona plucks her harmonies not only to soothe injured allies, but also to strike down unsuspecting enemies.
Abilities
Accelerando: Sona gains non-Ultimate ability haste permanently for her basic abilities as she uses her abilities well, up to a cap. Beyond that cap, further successful uses reduce her ultimate's remaining cooldown instead.
Power Chord: Every few spell casts, Sona's next attack will deal bonus magic damage in addition to an additional effect based on what basic Ability Sona last activated.
Cooldown 8s Cost 50/55/60/65/70 Mana Range 825
Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.
Cooldown 10s Cost 80/85/90/95/100 Mana Range 1000
Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.
Cooldown 14s Cost 65 Mana Range 430
Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed.
Cooldown 140/120/100s Cost 100 Mana Range 900
Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them.
Playing the matchup
Playing as Sona
- Make sure to tag your allies while Sona's auras are active, but avoid getting caught out by enemies.
- Save Crescendo for the game-altering moment.
- Well-timed uses of Aria of Perseverance will grant you maximum survivability.
Playing against Sona
- Spread out when you see Sona so she can't make your entire team dance.
- Kill Sona first, as she will heal up her team if left alone for too long.