Lore
Among the secretive, Ionian warriors known as the Kinkou, Shen serves as their leader, the Eye of Twilight. He longs to remain free from the confusion of emotion, prejudice, and ego, and walks the unseen path of dispassionate judgment between the spirit realm and the physical world. Tasked with enforcing the equilibrium between them, Shen wields blades of steel and arcane energy against any who would threaten it.
Abilities
After casting a spell, Shen gets a shield. Affecting other champions reduces the cooldown of this effect.
Cooldown 8/7.25/6.5/5.75/5s Cost 140/130/120/110/100 Energy Range 400
Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen.
Cooldown 16/14.5/13/11.5/10s Cost 40 Energy Range 400
Attacks that would hit Shen or his allies near his spirit blade are blocked.
Cooldown 18/16/14/12/10s Cost 150 Energy Range 600
Shen dashes in a direction, taunting enemies in his path.
Cooldown 200/180/160s Range 35000
Shen shields target allied champion from incoming damage, and soon after teleports to their location.
Playing the matchup
Playing as Shen
- Keep an eye on allies and be ready to save them with your teleport.
- Leverage your Energy to get a long-term advantage over Mana users.
Playing against Shen
- Be ready to dodge Shen's taunt and punish him if he misses.
- Once Shen reaches level 6, watch out for his global-range ultimate, which can turn fights quickly.