Lore
A massive creature of living stone, Malphite struggles to impose blessed order on a chaotic world. Birthed as a servitor-shard to an otherworldly obelisk known as the Monolith, he used his tremendous elemental strength to maintain and protect his progenitor, but ultimately failed. The only survivor of the destruction that followed, Malphite now endures Runeterra's soft folk and their fluid temperaments, while struggling to find a new role worthy of the last of his kind.
Abilities
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Cooldown 8s Cost 70/75/80/85/90 Mana Range 625
Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.
Cooldown 10/9.5/9/8.5/8s Cost 30/35/40/45/50 Mana Range 400
Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.
Cooldown 7s Cost 50/55/60/65/70 Mana Range 400
Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.
Cooldown 130/115/100s Cost 100 Mana Range 1000
Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.
Playing the matchup
Playing as Malphite
- Armor naturally reduces the rate that attacks go through Granite Shield, so Brutal Strikes will strengthen the shield against physical damage.
- Despite his abilities scaling on Armor, some games require Malphite to get Magic Resist. When those games occur, try getting Aegis of the Legion, Mercury's Treads, and Guardian Angel.
Playing against Malphite
- If you're a physical damage character stay behind your allies when fighting Malphite. Ground Slam can significantly reduce your damage output.
- Malphite is one of a couple tanks who are capable of jungling. Watch out if he gets Smite.