Lore
More than just the lightning-quick enforcer of Ionian balance, Kennen is the only yordle member of the Kinkou. Despite his small, furry stature, he is eager to take on any threat with a whirling storm of shuriken and boundless enthusiasm. Alongside his master Shen, Kennen patrols the spirit realm, employing devastating electrical energy to strike down his enemies.
Abilities
Kennen stuns enemies he hits 3 times with his abilities.
Cooldown 7/6.25/5.5/4.75/4s Cost 60/55/50/45/40 Energy Range 950
Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits.
Cooldown 13/11.25/9.5/7.75/6s Cost 40 Energy Range 725
Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked.
Cooldown 10/9/8/7/6s Cost 80 Energy Range 170
Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it.
Cooldown 120s Range 550
Kennen summons a storm that strikes at nearby enemy champions for magical damage.
Playing the matchup
Playing as Kennen
- You can stun your opponents by inflicting 3 Marks of the Storm upon them.
- Lightning Rush can be used to initiate fights with its Energy return component, allowing him to use other abilities afterward.
- You can land an initial Mark of the Storm debuff on an opponent with Thundering Shuriken, and then add to it with Electrical Surge.
Playing against Kennen
- Consider playing a bit more cautiously around Kennen when you have a Mark of the Storm debuff. If he hits you with 3 Marks of the Storm, you will get stunned.
- Kennen is flimsy by nature - turn and attack him if he gets careless with Lightning Rush.