Lore
Unmatched in both his skill with unique armaments and his biting sarcasm, Jax is the last known weapons master of Icathia. After his homeland was laid low by its own hubris in unleashing the Void, Jax and his kind vowed to protect what little remained. As magic now rises in the world, this slumbering threat stirs once more, and Jax roams Valoran, wielding the last light of Icathia and testing all warriors he meets to see if any are strong enough to stand beside him...
Abilities
Jax's consecutive basic attacks continuously increase his Attack Speed.
Cooldown 8/7.5/7/6.5/6s Cost 50 Mana Range 700
Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon.
Cooldown 7/6/5/4/3s Cost 30 Mana Range 300
Jax charges his weapon with energy, causing his next attack to deal additional damage.
Cooldown 17/15/13/11/9s Cost 50/60/70/80/90 Mana Range 300
Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.
Cooldown 110/100/90s Cost 100 Mana Range 260
Every third consecutive attack deals additional Magic Damage. Additionally, Jax can activate this ability to deal damage around himself and strengthen his resolve, increasing his Armor and Magic Resist for a short duration.
Playing the matchup
Playing as Jax
- Jax can Leap Strike to friendly units, including wards. You can use them to plan your escape.
- Jax benefits greatly from items that have both Ability Power and Attack Damage such as Guinsoo's Rageblade and Hextech Gunblade.
Playing against Jax
- Try to engage him in short bursts instead of going toe-to-toe with him. Preventing him from attacking consecutively drastically lowers his damage output.
- Jax can dodge all incoming attacks for a very short amount of time and stuns enemies in melee range when it ends. Wait to strike him until after his dodge is finished.