Lore
A proud and noble warrior, Garen fights as one of the Dauntless Vanguard. He is popular among his fellows, and respected well enough by his enemies—not least as a scion of the prestigious Crownguard family, entrusted with defending Demacia and its ideals. Clad in magic-resistant armor and bearing a mighty broadsword, Garen stands ready to confront mages and sorcerers on the field of battle, in a veritable whirlwind of righteous steel.
Abilities
If Garen has not recently been struck by damage or enemy abilities, he regenerates a percentage of his total health each second.
Cooldown 8s Range 300
Garen gains a burst of Move Speed, breaking free of all slows affecting him. His next attack strikes a vital area of his foe, dealing bonus damage and silencing them.
Cooldown 22/19.5/17/14.5/12s Range 0
Garen passively increases his Armor and Magic Resist by killing enemies. He may also activate this ability to give him a shield and tenacity for a brief moment followed by a lesser amount of damage reduction for a longer duration.
Cooldown 9/8.25/7.5/6.75/6s Range 325
Garen rapidly spins his sword around his body, dealing physical damage to nearby enemies.
Cooldown 120/100/80s Range 400
Garen calls upon the might of Demacia to attempt to execute an enemy champion.
Playing the matchup
Playing as Garen
- Garen's regeneration greatly increases if he can avoid receiving damage for several seconds.
- Judgment deals maximum damage when only hitting a single target. For effective trading, try to position such that only the enemy champion is hit.
- Garen is only constrained by cooldowns, making items such as Black Cleaver very effective for him.
Playing against Garen
- Stack armor items to lower the large amount of physical damage that Garen deals out.
- Try to run away from Garen as your health gets lower, as he can execute you quickly with Demacian Justice.
- Be careful about attacking Garen in brush. It often will lead to taking full damage from Judgment.
- Judgment deals maximum damage when only hitting a single target. If getting out of its radius isn't possible, move through allied minions to reduce damage taken.