Lore
Outside the gleaming city of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. But his triumphs are always bittersweet, for the magic he destroys is also his source of reanimation, and each victory leaves him dormant once again.
Abilities
Every few seconds, Galio's next basic attack deals bonus magic damage in an area.
Cooldown 11/10/9/8/7s Cost 60/65/70/75/80 Mana Range 825
Galio fires two windblasts that converge into a large tornado that deals damage over time.
Cooldown 18/17/16/15/14s Cost 50 Mana Range 275
Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.
Cooldown 11/10/9/8/7s Cost 50 Mana Range 650
Galio will briefly step back and charge, knocking up the first enemy champion he encounters.
Cooldown 180/160/140s Cost 100 Mana Range 4000/4750/5500
Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.
Playing the matchup
Playing as Galio
- You can release Shield of Durand even while crowd controlled.
- You can use the minimap ally icons to cast Hero's Entrance.
- You can use the step back from Justice Punch to dodge enemy spells.
Playing against Galio
- Galio moves slower when he is charging Shield of Durand.
- Hero's Entrance can be interrupted before Galio jumps into the air.
- Galio cannot traverse walls with Justice Punch.